![]() 5 th Step: Capture or Third Status Infliction.For non-enraged Rajang, place it a little under 1 roll away from its hind legs. While the monster is still in the previous status, prepare a pitfall trap for it to fall into.4 th Step: Second Trap Placement (Typically Pitfall).Typically, this is the point where your HBGs will begin reloading. Try to paralyze at the very last moment possible. Paralyzing the monster will extend the period of when your team can pump out high, consistent damage. While the monster is trapped, begin applying the desired status and just as the monster is about to break free from the trap, hit it with the final shot to apply the status ailment.3 rd Step: Second Status Infliction (Typically Paralyze).This is the start of when damage ouput is the highest. During this moment, the monster will be frozen in place, allowing your HBGs to get perfect aim/trajectory through the monster. Place the trap preemptively before it wakes up, or after detonating the bombs run in and place the trap by the monster’s feet.This image shoes proper detonation techniques: This also serves as a visual countdown for your team. Detonate the bombs with a Small Barrel Bomb/Felvine Bomb, ensuring that the monster is woken by the Large Barrel Bombs.During this time, load the next round of ammunition. Place 2 Bombs by the head, or body part you’d like to break.Responsibility 2: Controlling your team’s damage output.Responsibility 1: Controlling the monster(s) 100% of the fight through well-timed status infliction and trap placement.They are often called the controller because of two main responsibilities: The LBG (Lightbow Gun) has a very critical role in hame runs. **Note: I am writing this guide with dual monster guild quests in mind, with the team composition being 1 LBG, and 3 HBGs.** I have status gunned my way up to HR999, starting from before HR200, and in this guide, I am using my personal experience and opinions to write an interpretation of hame basics-this should be used as a reference more than an ultimatum. Typically hame runs are focused on LV140 Dual Monster Guild Quests for relic and talisman farming. Zinogre and an Apex Rajang in *under 3 minutes*. As a reference, most hame runs capture a Styg. What are hame runs? Hame runs are quests where one party member drops loads of status effects and traps on a monster while the rest of the party focuses on pumping out the maximum damage they can-it’s very effective. ![]() This guide is geared towards helping new players understand the role of the light bowgun in hame runs, as well as provide information for more experienced players interested in giving it a shot. ![]() Hello, my name is JJ, and welcome to my guide :). MH4U Light Bowgun Hame In-Depth Guide by polarurs
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